armory/blender/arm/logicnode/value_look_at.py
2020-08-07 14:05:48 -03:00

30 lines
868 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class LookAtNode(Node, ArmLogicTreeNode):
'''Look at node'''
bl_idname = 'LNLookAtNode'
bl_label = 'Look At'
bl_icon = 'NONE'
property0: EnumProperty(
items = [('X', ' X', 'X'),
('-X', '-X', '-X'),
('Y', ' Y', 'Y'),
('-Y', '-Y', '-Y'),
('Z', ' Z', 'Z'),
('-Z', '-Z', '-Z')],
name='With', default='Z')
def init(self, context):
self.inputs.new('NodeSocketVector', 'From Location')
self.inputs.new('NodeSocketVector', 'To Location')
self.outputs.new('NodeSocketVector', 'Rotation')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
add_node(LookAtNode, category='Value')