armory/blender/arm/logicnode/value_screen_to_world_space.py
2020-08-07 14:07:51 -03:00

17 lines
498 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class ScreenToWorldSpaceNode(Node, ArmLogicTreeNode):
'''Screen to world space node'''
bl_idname = 'LNScreenToWorldSpaceNode'
bl_label = 'Screen To World Space'
bl_icon = 'NONE'
def init(self, context):
self.inputs.new('NodeSocketVector', 'Vector')
self.outputs.new('NodeSocketVector', 'Vector')
add_node(ScreenToWorldSpaceNode, category='Value')