armory/Shaders/debug_draw/line.vert.glsl
2018-12-24 11:38:54 +01:00

13 lines
141 B
GLSL
Executable file

#version 450
in vec3 pos;
in vec3 col;
uniform mat4 VP;
out vec3 color;
void main() {
color = col;
gl_Position = VP * vec4(pos, 1.0);
}