__init__.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
cycles.py
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Parse Displacement node
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2018-05-26 19:25:07 +02:00 |
cycles_functions.py
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Checker fac precision fix
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2018-05-26 19:41:17 +02:00 |
make.py
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Flags clean up
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2018-04-14 15:07:05 +02:00 |
make_decal.py
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Fix material specular
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2018-05-19 19:29:14 +02:00 |
make_depth.py
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Fix vertex structures
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2018-05-19 14:35:00 +02:00 |
make_mesh.py
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Improve float pack
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2018-05-26 16:39:10 +02:00 |
make_overlay.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
make_particle.py
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Fix refract
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2017-10-16 09:25:18 +02:00 |
make_rect.py
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Fix material specular
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2018-05-19 19:29:14 +02:00 |
make_shader.py
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Keep materials with fake user
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2018-02-16 19:57:27 +01:00 |
make_skin.py
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Render path UI refactor
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2018-03-15 16:02:56 +01:00 |
make_tess.py
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More shader write fixes
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2018-03-27 10:10:12 +02:00 |
make_texture.py
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Fix image convert
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2018-03-26 16:28:27 +02:00 |
make_transluc.py
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Material compiler fixes
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2018-05-21 17:55:26 +02:00 |
make_voxel.py
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Material compiler fixes
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2018-05-21 17:55:26 +02:00 |
mat_batch.py
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Upgrading armory into b2.8 engine
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2018-05-24 22:16:28 +02:00 |
mat_state.py
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Improve skinning
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2017-10-10 09:57:23 +02:00 |
mat_utils.py
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Vertex or Tessellated displacement
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2018-05-07 23:09:38 +02:00 |
shader.py
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More shader write fixes
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2018-03-27 10:10:12 +02:00 |
shader_data.py
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Fix proxy materials
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2017-10-06 11:16:29 +02:00 |