armory/blender/arm/logicnode/action_array_set.py
2017-04-08 20:05:35 +02:00

20 lines
600 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class ArraySetNode(Node, ArmLogicTreeNode):
'''Array set node'''
bl_idname = 'LNArraySetNode'
bl_label = 'Array Set'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', "In")
self.inputs.new('NodeSocketShader', "Array")
self.inputs.new('NodeSocketInt', "Index")
self.inputs.new('NodeSocketShader', "Value")
self.outputs.new('ArmNodeSocketAction', "Out")
add_node(ArraySetNode, category='Action')