arm_nodes
|
Cleanup
|
2020-10-08 21:17:02 +02:00 |
cycles_nodes
|
Fix noise texture node socket indices
|
2020-10-11 17:13:36 +02:00 |
cycles.py
|
Fix parsing of glossy shaders
|
2020-10-11 00:11:25 +02:00 |
cycles_functions.py
|
Fix for Fragment
|
2020-03-21 13:02:12 +01:00 |
make_attrib.py
|
Force gpu particles
|
2019-04-06 14:30:11 +02:00 |
make_decal.py
|
Metal fixes
|
2020-05-11 09:03:13 +02:00 |
make_finalize.py
|
Cleanup whitespace
|
2020-10-09 19:45:40 +02:00 |
make_overlay.py
|
Blend and alpha test for overlays pass
|
2019-05-19 15:24:46 +02:00 |
make_particle.py
|
Force gpu particles
|
2019-04-06 14:30:11 +02:00 |
make_shader.py
|
Export world shader data file
|
2020-06-24 00:18:39 +02:00 |
make_skin.py
|
Force gpu skinning
|
2019-04-06 14:13:38 +02:00 |
make_tess.py
|
More shader write fixes
|
2018-03-27 10:10:12 +02:00 |
mat_batch.py
|
New cache
|
2018-12-19 20:10:34 +01:00 |
mat_state.py
|
Improve skinning
|
2017-10-10 09:57:23 +02:00 |
mat_utils.py
|
Principled update
|
2019-06-03 11:04:52 +02:00 |
parser_state.py
|
Improve ParserState
|
2020-10-10 20:26:29 +02:00 |