9 lines
145 B
GLSL
9 lines
145 B
GLSL
#version 450
|
|
|
|
in vec3 color;
|
|
out vec4 fragColor[2];
|
|
|
|
void main() {
|
|
fragColor[0] = vec4(1.0, 1.0, 0.0, 1.0);
|
|
fragColor[1] = vec4(color, 1.0);
|
|
}
|