__init__.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
cycles.py
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Vertex or Tessellated displacement
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2018-05-07 23:09:38 +02:00 |
cycles_functions.py
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Add wavelength material node
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2017-09-01 15:24:46 +02:00 |
make.py
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Flags clean up
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2018-04-14 15:07:05 +02:00 |
make_decal.py
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Clean up decal material
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2018-04-09 23:31:56 +02:00 |
make_depth.py
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Update displace ratio
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2018-05-10 13:52:07 +02:00 |
make_mesh.py
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Update displace ratio
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2018-05-10 13:52:07 +02:00 |
make_overlay.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
make_particle.py
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Fix refract
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2017-10-16 09:25:18 +02:00 |
make_rect.py
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Simplify shader include
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2018-01-29 23:52:42 +01:00 |
make_shader.py
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Keep materials with fake user
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2018-02-16 19:57:27 +01:00 |
make_skin.py
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Render path UI refactor
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2018-03-15 16:02:56 +01:00 |
make_tess.py
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More shader write fixes
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2018-03-27 10:10:12 +02:00 |
make_texture.py
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Fix image convert
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2018-03-26 16:28:27 +02:00 |
make_transluc.py
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Fixing translucency
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2018-05-17 22:47:00 +02:00 |
make_voxel.py
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Use latest Kha
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2018-03-21 17:53:44 +01:00 |
mat_batch.py
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Exporter fixes
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2018-03-27 10:54:19 +02:00 |
mat_state.py
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Improve skinning
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2017-10-10 09:57:23 +02:00 |
mat_utils.py
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Vertex or Tessellated displacement
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2018-05-07 23:09:38 +02:00 |
shader.py
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More shader write fixes
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2018-03-27 10:10:12 +02:00 |
shader_data.py
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Fix proxy materials
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2017-10-06 11:16:29 +02:00 |