armory/blender/arm/logicnode/material/LN_set_material_slot.py
2020-09-08 17:03:24 +02:00

19 lines
653 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class SetMaterialSlotNode(Node, ArmLogicTreeNode):
'''Set material slot node'''
bl_idname = 'LNSetMaterialSlotNode'
bl_label = 'Set Material Slot'
bl_icon = 'NONE'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('ArmNodeSocketObject', 'Object')
self.inputs.new('NodeSocketShader', 'Material')
self.inputs.new('NodeSocketInt', 'Slot')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(SetMaterialSlotNode, category=MODULE_AS_CATEGORY)