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N8n5h ca2c3e151a Modified UI for collision filter props_collision_filter_mask
* Moved to collision filter mask panel under armory props to keep UI
more tidy.
* Moved the `arm_rb_collision_filter_mask` property out of the
props_collision_filter_mask to be with the rest of the properties.
* Changed name and description of collision filter mask to be more
consistent with the existing rigid body UI.
2021-03-17 20:28:26 -03:00
.github Set shader version 2020-05-10 10:52:44 +02:00
Assets Water data 2019-04-28 19:52:06 +02:00
blender Modified UI for collision filter props_collision_filter_mask 2021-03-17 20:28:26 -03:00
Shaders Merge pull request #2128 from N8n5h/light-fix-2 2021-03-16 08:28:19 +01:00
Sources/armory Make pointLightData work with lights with cast_shadow=false 2021-03-14 23:21:02 -03:00
.gitattributes Test commit id 2017-11-27 17:02:44 +01:00
.gitignore Add .DS_Store to ignores 2018-04-13 12:50:27 +10:00
changes.md Update changes 2019-06-30 10:44:28 +02:00
checkstyle.json Add checkstyle 2019-12-09 10:46:48 +01:00
LICENSE.md Begin rendering driver interface 2018-01-03 15:09:55 +01:00
README.md Update readme 2019-11-05 19:11:47 +01:00

armory

armory3d.org - Manual - Roadmap - Community

In development! Armory is an open-source 3D game engine with full Blender integration. The engine is currently available in a form of early preview.