armory/blender/utils.py
2016-07-10 00:51:39 +02:00

34 lines
1.1 KiB
Python
Executable file

import bpy
import json
import os
import glob
class Object:
def to_JSON(self):
if bpy.data.worlds[0]['CGMinimize'] == True:
return json.dumps(self, default=lambda o: o.__dict__, separators=(',',':'))
else:
return json.dumps(self, default=lambda o: o.__dict__, sort_keys=True, indent=4)
def get_fp():
s = bpy.data.filepath.split(os.path.sep)
s.pop()
return os.path.sep.join(s)
def fetch_script_names():
user_preferences = bpy.context.user_preferences
addon_prefs = user_preferences.addons['armory'].preferences
sdk_path = addon_prefs.sdk_path
wrd = bpy.data.worlds[0]
wrd.bundled_scripts_list.clear()
os.chdir(sdk_path + '/armory/Sources/armory/trait')
for file in glob.glob('*.hx'):
wrd.bundled_scripts_list.add().name = file.rsplit('.')[0]
wrd.scripts_list.clear()
sources_path = get_fp() + '/Sources/' + wrd.CGProjectPackage
if os.path.isdir(sources_path):
os.chdir(sources_path)
for file in glob.glob('*.hx'):
wrd.scripts_list.add().name = file.rsplit('.')[0]
os.chdir(get_fp())