armory/blender/arm/logicnode/animation/LN_get_bone_fk_ik_only.py
2021-05-20 18:24:32 +02:00

14 lines
557 B
Python

from arm.logicnode.arm_nodes import *
class GetBoneFkIkOnlyNode(ArmLogicTreeNode):
"""Get if a particular bone is animated by Forward kinematics or Inverse kinematics only."""
bl_idname = 'LNGetBoneFkIkOnlyNode'
bl_label = 'Get Bone FK IK Only'
arm_version = 1
arm_section = 'armature'
def init(self, context):
super(GetBoneFkIkOnlyNode, self).init(context)
self.add_input('ArmNodeSocketObject', 'Object')
self.add_input('NodeSocketString', 'Bone')
self.add_output('NodeSocketBool', 'FK or IK only')