armory/blender/arm/logicnode/native_set_static_property.py
2017-11-27 11:06:29 +01:00

20 lines
653 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class SetStaticPropertyNode(Node, ArmLogicTreeNode):
'''Set static property node'''
bl_idname = 'LNSetStaticPropertyNode'
bl_label = 'Set Static Property'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('NodeSocketString', 'Class')
self.inputs.new('NodeSocketString', 'Property')
self.inputs.new('NodeSocketShader', 'Value')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(SetStaticPropertyNode, category='Native')