armory/blender/arm/logicnode/animation/LN_get_bone_fk_ik_only.py

14 lines
505 B
Python

from arm.logicnode.arm_nodes import *
class GetBoneFkIkOnlyNode(ArmLogicTreeNode):
"""Get if a particular bone is animated by Forward kinematics or Inverse kinematics only."""
bl_idname = 'LNGetBoneFkIkOnlyNode'
bl_label = 'Get Bone FK IK Only'
arm_version = 1
arm_section = 'armature'
def arm_init(self, context):
self.add_input('ArmNodeSocketObject', 'Object')
self.add_input('ArmStringSocket', 'Bone')
self.add_output('ArmBoolSocket', 'FK or IK only')