armory/blender/arm/logicnode/deprecated/LN_set_mouse_visible.py
2021-07-20 20:53:37 +02:00

44 lines
1.9 KiB
Python

from arm.logicnode.arm_nodes import *
@deprecated('Set Cursor State')
class ShowMouseNode(ArmLogicTreeNode):
"""Deprecated. It is recommended to use the 'Set Cursor State' node instead."""
bl_idname = 'LNShowMouseNode'
bl_label = "Set Mouse Visible"
bl_description = "Please use the \"Set Cursor State\" node instead"
arm_category = 'Input'
arm_section = 'mouse'
arm_version = 2
def arm_init(self, context):
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmBoolSocket', 'Show')
self.add_output('ArmNodeSocketAction', 'Out')
def get_replacement_node(self, node_tree: bpy.types.NodeTree):
if self.arm_version not in (0, 1):
raise LookupError()
if len(self.inputs[1].links) == 0:
# if the value is 'hard-coded', then use a simple replacement. Otherwise, use a Not node.
return NodeReplacement(
'LNShowMouseNode', self.arm_version, 'LNSetCursorStateNode', 1,
in_socket_mapping={0:0}, out_socket_mapping={0:0}, # deliberately forgetting input 1 here: it is taken care of in the next line
input_defaults={1: not self.inputs[1].default_value},
property_defaults={'property0': 'Hide'}
)
new_main = node_tree.nodes.new('LNSetCursorStateNode')
new_secondary = node_tree.nodes.new('LNNotNode')
new_main.property0 = 'Hide'
node_tree.links.new(self.inputs[0].links[0].from_socket, new_main.inputs[0]) # Action in
node_tree.links.new(self.inputs[1].links[0].from_socket, new_secondary.inputs[0]) # Value in
node_tree.links.new(new_secondary.outputs[0], new_main.inputs[1]) # Value in, part 2
for link in self.outputs[0].links:
node_tree.links.new(new_main.outputs[0], link.to_socket) # Action out
return [new_main, new_secondary]