armory/blender/arm/logicnode/material/LN_set_object_material_slot.py
2020-11-17 12:01:15 -03:00

17 lines
554 B
Python

from arm.logicnode.arm_nodes import *
class SetMaterialSlotNode(ArmLogicTreeNode):
"""TO DO."""
bl_idname = 'LNSetMaterialSlotNode'
bl_label = 'Set Object Material Slot'
arm_version = 1
def init(self, context):
super(SetMaterialSlotNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'Object')
self.add_input('NodeSocketShader', 'Material')
self.add_input('NodeSocketInt', 'Slot')
self.add_output('ArmNodeSocketAction', 'Out')