armory/blender/arm/logicnode/postprocess/LN_colorgrading_get_shadow_node.py
2020-10-27 19:44:37 +01:00

18 lines
667 B
Python

from arm.logicnode.arm_nodes import *
class ColorgradingGetShadowNode(ArmLogicTreeNode):
"""TO DO."""
bl_idname = 'LNColorgradingGetShadowNode'
bl_label = 'Colorgrading Get Shadow'
arm_section = 'colorgrading'
arm_version = 1
def init(self, context):
super(ColorgradingGetShadowNode, self).init(context)
self.add_output('NodeSocketFloat', 'ShadowMax')
self.add_output('NodeSocketVector', 'Saturation')
self.add_output('NodeSocketVector', 'Contrast')
self.add_output('NodeSocketVector', 'Gamma')
self.add_output('NodeSocketVector', 'Gain')
self.add_output('NodeSocketVector', 'Offset')