armory/raw/translucent_resolve
2016-08-25 00:26:01 +02:00
..
translucent_resolve.frag.glsl Prepare for the new shader compiler. 2016-08-13 20:38:45 +02:00
translucent_resolve.shader.json Match Blender naming. 2016-08-25 00:26:01 +02:00
translucent_resolve.vert.glsl Preliminary weighted blended OIT. 2016-05-27 01:12:21 +02:00