armory/Sources/armory/logicnode/TransformNode.hx
2019-12-19 23:54:08 +01:00

35 lines
785 B
Haxe

package armory.logicnode;
import iron.math.Mat4;
import iron.math.Vec4;
import iron.math.Quat;
class TransformNode extends LogicNode {
var value: Mat4 = Mat4.identity();
static var q = new Quat();
static var v1 = new Vec4();
static var v2 = new Vec4();
public function new(tree: LogicTree) {
super(tree);
}
override function get(from: Int): Dynamic {
var loc: Vec4 = inputs[0].get();
var rot: Vec4 = inputs[1].get();
var scale: Vec4 = inputs[2].get();
if (loc == null || rot == null || scale == null) return null;
q.fromEuler(rot.x, rot.y, rot.z);
value.compose(loc, q, scale);
return value;
}
override function set(value: Dynamic) {
cast(value, Mat4).decompose(v1, q, v2);
inputs[0].set(v1);
inputs[1].set(q.getEuler());
inputs[2].set(v2);
}
}