.. |
animation
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
array
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InArrayNode -> ArrayContainsNode
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2020-09-08 23:29:50 +02:00 |
camera
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
canvas
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
event
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
input
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
light
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
logic
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
material
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
math
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
miscellaneous
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
native
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
navmesh
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
object
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SelfNode -> SelfObjectNode
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2020-09-08 23:30:37 +02:00 |
physics
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CastPhysicsRayNode -> RayCastNode
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2020-09-08 23:30:50 +02:00 |
postprocess
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
random
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
renderpath
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
scene
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
sound
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
string
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Fix ParseFloatNode label and add it to its own section
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2020-09-08 23:31:09 +02:00 |
trait
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
transform
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
variable
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
__init__.py
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Reassign node categories + rename files
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2020-09-08 17:03:24 +02:00 |
arm_nodes.py
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Remove unused imports
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2020-09-08 23:21:41 +02:00 |
arm_sockets.py
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Move socket classes to own module and remove now obsolete eye drop operator
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2020-09-07 01:13:00 +02:00 |