armory/blender/arm/logicnode/canvas_set_visible.py
2020-08-07 14:00:46 -03:00

19 lines
598 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class CanvasSetVisibleNode(Node, ArmLogicTreeNode):
'''Canvas Set Visible node'''
bl_idname = 'LNCanvasSetVisibleNode'
bl_label = 'Canvas Set Visible'
bl_icon = 'NONE'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('NodeSocketString', 'Element')
self.inputs.new('NodeSocketBool', 'Visible')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(CanvasSetVisibleNode, category='Canvas')