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blend_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
bloom_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
blur_adaptive_pass
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Fix all the bugs, PCSS works.
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2016-09-08 14:08:31 +02:00 |
blur_edge_pass
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Volumetric lights.
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2016-08-31 00:46:10 +02:00 |
blur_gaus_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
blur_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
combine_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
compositor_pass
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Minor bone export fixes.
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2016-09-16 01:11:34 +02:00 |
copy_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
debug_normals
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Dual quaternion skinning, mirrors.
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2016-08-29 09:56:34 +02:00 |
debug_velocity
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
deferred
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Tessellation instancing & fixes.
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2016-09-29 22:49:22 +02:00 |
deferred_indirect
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More probes and Electron live patching.
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2016-09-02 23:11:04 +02:00 |
deferred_light
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Minor bone export fixes.
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2016-09-16 01:11:34 +02:00 |
env
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Fix all the bugs, PCSS works.
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2016-09-08 14:08:31 +02:00 |
forward
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Essential tessellated displacement shaders.
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2016-09-28 00:00:59 +02:00 |
fxaa_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
grease_pencil
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Camera controllers & constraints.
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2016-10-02 19:52:40 +02:00 |
hybrid
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Essential tessellated displacement shaders.
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2016-09-28 00:00:59 +02:00 |
lightshafts_pass
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Volumetric lights.
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2016-08-31 00:46:10 +02:00 |
motion_blur_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
motion_blur_veloc_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
pt_final_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
pt_trace_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
smaa_blend_weight
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
smaa_edge_detect
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
smaa_neighborhood_blend
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
ssao_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
ssao_reproject_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
ssdo_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
ssr_pass
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Dual quaternion skinning, mirrors.
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2016-08-29 09:56:34 +02:00 |
sss_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
taa_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |
translucent_resolve
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Fix translucent, redirect traces to Blender.
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2016-09-05 17:03:20 +02:00 |
volumetric_light
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Fix all the bugs, PCSS works.
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2016-09-08 14:08:31 +02:00 |
water_pass
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Match Blender naming.
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2016-08-25 00:26:01 +02:00 |