..
blend_pass
Need for speed
2018-12-05 17:47:45 +01:00
bloom_pass
Merge in PPM
2020-03-04 17:45:19 +01:00
blur_adaptive_pass
Improve packing
2019-07-07 22:02:07 +02:00
blur_bilat_blend_pass
Shader fixes
2018-12-30 23:05:06 +01:00
blur_bilat_pass
Faster
2018-12-06 15:23:08 +01:00
blur_edge_pass
Shader fixes
2018-12-07 13:48:40 +01:00
blur_gaus_pass
Merge in PPM
2020-03-04 17:45:19 +01:00
blur_pass
Faster
2018-12-06 15:23:08 +01:00
chromatic_aberration_pass
Merge in PPM
2020-03-04 17:45:19 +01:00
compositor_pass
Merge in PPM
2020-03-04 17:45:19 +01:00
copy_mrt2_pass
Faster
2018-12-06 15:23:08 +01:00
copy_mrt3_pass
Faster
2018-12-06 15:23:08 +01:00
copy_pass
Reduce shader count
2017-12-20 15:37:58 +01:00
debug_draw
Fixed DebugDraw line drawing method
2020-01-05 11:48:29 -03:00
deferred_light
Fix packing inline
2019-07-14 16:45:34 +02:00
deferred_light_mobile
Fix packing inline
2019-07-14 16:45:34 +02:00
deferred_light_solid
Deferred modes
2018-12-10 09:46:46 +01:00
downsample_depth
Shader fixes
2018-12-07 13:48:40 +01:00
fxaa_pass
Faster
2018-12-06 15:23:08 +01:00
histogram_pass
Auto-exposure speed
2019-05-01 10:52:42 +02:00
include
Faster
2018-12-06 15:23:08 +01:00
motion_blur_pass
Blur Pattern Fix
2019-06-06 09:05:44 +07:00
motion_blur_veloc_pass
Motion Blur Pattern Fix
2019-06-06 09:22:49 +07:00
probe_cubemap
Improve packing
2019-07-07 22:02:07 +02:00
probe_planar
Improve packing
2019-07-07 22:02:07 +02:00
smaa_blend_weight
Link to embedded data
2019-04-26 11:12:09 +02:00
smaa_edge_detect
Faster
2018-12-06 15:23:08 +01:00
smaa_neighborhood_blend
Faster
2018-12-06 15:23:08 +01:00
ssao_pass
Merge in PPM
2020-03-04 17:45:19 +01:00
ssgi_blur_pass
Faster
2018-12-06 15:23:08 +01:00
ssgi_pass
Fix ndc vector
2019-02-19 17:11:33 +01:00
ssr_pass
Merge in PPM
2020-03-04 17:45:19 +01:00
sss_pass
Use per-target color mask
2019-04-06 13:03:04 +02:00
std
Fix support for box/triplanar mapping
2020-03-14 23:44:15 -03:00
supersample_resolve
Fix resolve pass
2019-04-16 13:30:35 +02:00
taa_pass
Exporter fixes
2018-12-20 22:37:39 +01:00
translucent_resolve
Transluc + sss fixes
2019-01-24 12:47:51 +01:00
volumetric_light
Cleanup
2019-05-19 15:23:56 +02:00
water_pass
Fix water pass time scale
2019-04-30 11:26:07 +02:00
world_pass
Cloud radiance
2019-04-27 20:36:14 +02:00