armory/blender/arm/logicnode/physics/LN_apply_torque_impulse.py
2020-10-05 14:55:56 -03:00

17 lines
622 B
Python

from arm.logicnode.arm_nodes import *
class ApplyTorqueImpulseNode(ArmLogicTreeNode):
"""Applies torque impulse in the given rigid body."""
bl_idname = 'LNApplyTorqueImpulseNode'
bl_label = 'Apply Torque Impulse'
arm_version = 1
def init(self, context):
super(ApplyTorqueImpulseNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'RB')
self.add_input('NodeSocketVector', 'Torque')
self.add_output('ArmNodeSocketAction', 'Out')
add_node(ApplyTorqueImpulseNode, category=PKG_AS_CATEGORY, section='force')