armory/blender/arm/logicnode/array_remove_value.py
2017-11-27 09:30:06 +01:00

20 lines
645 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class ArrayRemoveValueNode(Node, ArmLogicTreeNode):
'''Array remove value node'''
bl_idname = 'LNArrayRemoveValueNode'
bl_label = 'Array Remove Value'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('NodeSocketShader', 'Array')
self.inputs.new('NodeSocketShader', 'Value')
self.outputs.new('ArmNodeSocketAction', 'Out')
self.outputs.new('NodeSocketShader', 'Value')
add_node(ArrayRemoveValueNode, category='Array')