armory/blender/arm/logicnode/value_random_integer.py
2017-04-08 20:05:35 +02:00

19 lines
549 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class RandomIntegerNode(Node, ArmLogicTreeNode):
'''Random integer node'''
bl_idname = 'LNRandomIntegerNode'
bl_label = 'Random (Integer)'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('NodeSocketInt', 'Min')
self.inputs.new('NodeSocketInt', 'Max')
self.inputs[-1].default_value = 2
self.outputs.new('NodeSocketInt', 'Int')
add_node(RandomIntegerNode, category='Value')