armory/blender/arm/logicnode/__init__.py
2020-09-09 00:32:38 +02:00

52 lines
2.4 KiB
Python

import importlib
import pkgutil
from arm.logicnode import arm_nodes
# Register node menu categories
arm_nodes.add_category('Logic', icon='OUTLINER', section="basic")
arm_nodes.add_category('Event', icon='INFO', section="basic")
arm_nodes.add_category('Input', icon='GREASEPENCIL', section="basic")
arm_nodes.add_category('Native', icon='MEMORY', section="basic")
arm_nodes.add_category('Camera', icon='OUTLINER_OB_CAMERA', section="data")
arm_nodes.add_category('Material', icon='MATERIAL', section="data")
arm_nodes.add_category('Light', icon='LIGHT', section="data")
arm_nodes.add_category('Object', icon='OBJECT_DATA', section="data")
arm_nodes.add_category('Scene', icon='SCENE_DATA', section="data")
arm_nodes.add_category('Trait', icon='NODETREE', section="data")
arm_nodes.add_category('Animation', icon='SEQUENCE', section="motion")
arm_nodes.add_category('Navmesh', icon='UV_VERTEXSEL', section="motion")
arm_nodes.add_category('Transform', icon='TRANSFORM_ORIGINS', section="motion")
arm_nodes.add_category('Physics', icon='PHYSICS', section="motion")
arm_nodes.add_category('Array', icon='LIGHTPROBE_GRID', section="values")
arm_nodes.add_category('Math', icon='FORCE_HARMONIC', section="values")
arm_nodes.add_category('Random', icon='SEQ_HISTOGRAM', section="values")
arm_nodes.add_category('String', icon='SORTALPHA', section="values")
arm_nodes.add_category('Variable', icon='OPTIONS', section="values")
arm_nodes.add_category('Canvas', icon='RENDERLAYERS', section="graphics")
arm_nodes.add_category('Postprocess', icon='FREEZE', section="graphics")
arm_nodes.add_category('Renderpath', icon='STICKY_UVS_LOC', section="graphics")
arm_nodes.add_category('Sound', icon='OUTLINER_OB_SPEAKER', section="sound")
arm_nodes.add_category('Miscellaneous', icon='RESTRICT_COLOR_ON', section="misc")
arm_nodes.add_category('Layout', icon='SEQ_STRIP_DUPLICATE', section="misc")
# Make sure that logic node extension packs are displayed at the end
# of the menu by default unless they declare it otherwise
arm_nodes.add_category_section('default')
# Import all nodes so that the modules are registered
__all__ = []
for loader, module_name, is_pkg in pkgutil.walk_packages(__path__):
__all__.append(module_name)
if is_pkg:
_module = loader.find_module(module_name).load_module(module_name)
else:
_module = importlib.import_module(f'{__name__}.{module_name}')
globals()[module_name] = _module