armory/blender/arm/logicnode/material/LN_get_material.py
2020-09-09 00:28:41 +02:00

13 lines
372 B
Python

from arm.logicnode.arm_nodes import *
class GetMaterialNode(ArmLogicTreeNode):
"""Get material node"""
bl_idname = 'LNGetMaterialNode'
bl_label = 'Get Material'
def init(self, context):
self.add_input('ArmNodeSocketObject', 'Object')
self.add_output('NodeSocketShader', 'Material')
add_node(GetMaterialNode, category=MODULE_AS_CATEGORY)