armory/blender/arm/logicnode/material/LN_set_material.py
2020-09-09 00:28:41 +02:00

15 lines
477 B
Python

from arm.logicnode.arm_nodes import *
class SetMaterialNode(ArmLogicTreeNode):
"""Set material node"""
bl_idname = 'LNSetMaterialNode'
bl_label = 'Set Material'
def init(self, context):
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'Object')
self.add_input('NodeSocketShader', 'Material')
self.add_output('ArmNodeSocketAction', 'Out')
add_node(SetMaterialNode, category=MODULE_AS_CATEGORY)