armory/blender/arm/logicnode/native/LN_script.py
2020-09-09 00:28:41 +02:00

28 lines
812 B
Python

import bpy
from arm.logicnode.arm_nodes import *
class ScriptNode(ArmLogicTreeNode):
"""Script node"""
bl_idname = 'LNScriptNode'
bl_label = 'Script'
@property
def property0(self):
return bpy.data.texts[self.property0_].as_string() if self.property0_ in bpy.data.texts else ''
property0_: StringProperty(name='Text', default='')
def init(self, context):
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketArray', 'Array')
self.add_output('ArmNodeSocketAction', 'Out')
self.add_output('NodeSocketShader', 'Result')
def draw_buttons(self, context, layout):
layout.prop_search(self, 'property0_', bpy.data, 'texts', icon='NONE', text='')
add_node(ScriptNode, category=MODULE_AS_CATEGORY, section='haxe')