.. |
__init__.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
cycles.py
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UI style
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2018-12-19 13:33:17 +01:00 |
cycles_functions.py
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Fresnel node fix
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2018-11-14 12:06:42 +01:00 |
make.py
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Faster and smaller vertex data
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2018-12-14 15:27:43 +01:00 |
make_attrib.py
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Faster and smaller vertex data
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2018-12-14 15:27:43 +01:00 |
make_cluster.py
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Use shadow samplers, remove arm_dev
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2018-12-15 15:07:30 +01:00 |
make_decal.py
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Faster and smaller vertex data
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2018-12-14 15:27:43 +01:00 |
make_depth.py
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Use d3d11 on windows
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2018-12-15 13:33:59 +01:00 |
make_finalize.py
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Use d3d11 on windows
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2018-12-15 13:33:59 +01:00 |
make_inst.py
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Instanced rotation and scale
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2018-08-29 09:35:48 +02:00 |
make_mesh.py
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Uniform fixes
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2018-12-15 19:03:11 +01:00 |
make_overlay.py
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Move py sources to arm package
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2017-03-15 12:30:14 +01:00 |
make_particle.py
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Faster and smaller vertex data
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2018-12-14 15:27:43 +01:00 |
make_shader.py
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Faster and smaller vertex data
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2018-12-14 15:27:43 +01:00 |
make_skin.py
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Packed pos fixes
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2018-12-16 22:28:57 +01:00 |
make_tess.py
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More shader write fixes
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2018-03-27 10:10:12 +02:00 |
make_transluc.py
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Faster and smaller vertex data
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2018-12-14 15:27:43 +01:00 |
make_voxel.py
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Faster and smaller vertex data
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2018-12-14 15:27:43 +01:00 |
mat_batch.py
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Upgrading armory into b2.8 engine
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2018-05-24 22:16:28 +02:00 |
mat_state.py
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Improve skinning
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2017-10-10 09:57:23 +02:00 |
mat_utils.py
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Update shadowmap props
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2018-12-10 00:02:40 +01:00 |
shader.py
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UI style
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2018-12-19 13:33:17 +01:00 |