.. |
data
|
Fix translucent, redirect traces to Blender.
|
2016-09-05 17:03:20 +02:00 |
lib
|
Match Blender naming.
|
2016-08-25 00:26:01 +02:00 |
__init__.py
|
Begin refactoring
|
2015-10-30 13:23:09 +01:00 |
assets.py
|
Asynchronous resource loading.
|
2016-09-14 11:49:32 +02:00 |
exporter.py
|
Minor bone export fixes.
|
2016-09-16 01:11:34 +02:00 |
LICENSE
|
Begin refactoring
|
2015-10-30 13:23:09 +01:00 |
make.py
|
Minor bone export fixes.
|
2016-09-16 01:11:34 +02:00 |
nodes_compositor.py
|
More compositor nodes + clean up.
|
2016-08-15 23:45:03 +02:00 |
nodes_logic.py
|
More probes and Electron live patching.
|
2016-09-02 23:11:04 +02:00 |
nodes_material.py
|
Asynchronous resource loading.
|
2016-09-14 11:49:32 +02:00 |
nodes_renderpath.py
|
Asynchronous resource loading.
|
2016-09-14 11:49:32 +02:00 |
nodes_world.py
|
Asynchronous resource loading.
|
2016-09-14 11:49:32 +02:00 |
path_tracer.py
|
Prepare for the new shader compiler.
|
2016-08-13 20:38:45 +02:00 |
props.py
|
Minor bone export fixes.
|
2016-09-16 01:11:34 +02:00 |
space_armory.py
|
More embedded player work.
|
2016-09-12 20:12:13 +02:00 |
start.py
|
Talk to embedded player in Blender.
|
2016-09-12 02:24:20 +02:00 |
traits.py
|
More probes and Electron live patching.
|
2016-09-02 23:11:04 +02:00 |
traits_action.py
|
Dual quaternion skinning, mirrors.
|
2016-08-29 09:56:34 +02:00 |
traits_clip.py
|
Dual quaternion skinning, mirrors.
|
2016-08-29 09:56:34 +02:00 |
traits_params.py
|
Fixed list indices.
|
2016-07-17 23:29:30 +02:00 |
utils.py
|
Asynchronous resource loading.
|
2016-09-14 11:49:32 +02:00 |
write_data.py
|
Basic Blender operator mapping.
|
2016-09-14 16:17:26 +02:00 |
write_probes.py
|
Dual quaternion skinning, mirrors.
|
2016-08-29 09:56:34 +02:00 |