armory/blender
2016-09-16 01:11:34 +02:00
..
data Fix translucent, redirect traces to Blender. 2016-09-05 17:03:20 +02:00
lib Match Blender naming. 2016-08-25 00:26:01 +02:00
__init__.py Begin refactoring 2015-10-30 13:23:09 +01:00
assets.py Asynchronous resource loading. 2016-09-14 11:49:32 +02:00
exporter.py Minor bone export fixes. 2016-09-16 01:11:34 +02:00
LICENSE Begin refactoring 2015-10-30 13:23:09 +01:00
make.py Minor bone export fixes. 2016-09-16 01:11:34 +02:00
nodes_compositor.py More compositor nodes + clean up. 2016-08-15 23:45:03 +02:00
nodes_logic.py More probes and Electron live patching. 2016-09-02 23:11:04 +02:00
nodes_material.py Asynchronous resource loading. 2016-09-14 11:49:32 +02:00
nodes_renderpath.py Asynchronous resource loading. 2016-09-14 11:49:32 +02:00
nodes_world.py Asynchronous resource loading. 2016-09-14 11:49:32 +02:00
path_tracer.py Prepare for the new shader compiler. 2016-08-13 20:38:45 +02:00
props.py Minor bone export fixes. 2016-09-16 01:11:34 +02:00
space_armory.py More embedded player work. 2016-09-12 20:12:13 +02:00
start.py Talk to embedded player in Blender. 2016-09-12 02:24:20 +02:00
traits.py More probes and Electron live patching. 2016-09-02 23:11:04 +02:00
traits_action.py Dual quaternion skinning, mirrors. 2016-08-29 09:56:34 +02:00
traits_clip.py Dual quaternion skinning, mirrors. 2016-08-29 09:56:34 +02:00
traits_params.py Fixed list indices. 2016-07-17 23:29:30 +02:00
utils.py Asynchronous resource loading. 2016-09-14 11:49:32 +02:00
write_data.py Basic Blender operator mapping. 2016-09-14 16:17:26 +02:00
write_probes.py Dual quaternion skinning, mirrors. 2016-08-29 09:56:34 +02:00