armory/Shaders/debug_draw/line.frag.glsl
2017-11-12 21:56:01 +01:00

13 lines
143 B
GLSL

#version 450
#ifdef GL_ES
precision mediump float;
#endif
in vec3 color;
out vec4 fragColor;
void main() {
fragColor = vec4(color, 1.0);
}