461 lines
9.3 KiB
JSON
Executable file
461 lines
9.3 KiB
JSON
Executable file
{
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"contexts": [
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{
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"name": "mesh",
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"depth_write": true,
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"compare_mode": "less",
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"cull_mode": "clockwise",
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"links": [
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{
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"name": "WVP",
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"link": "_worldViewProjectionMatrix"
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},
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{
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"name": "N",
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"link": "_normalMatrix"
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},
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{
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"name": "P",
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"link": "_projectionMatrix",
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"ifdef": ["_Billboard"]
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},
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{
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"name": "WV",
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"link": "_worldViewMatrix",
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"ifdef": ["_Billboard"]
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},
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{
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"name": "prevWVP",
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"link": "_prevWorldViewProjectionMatrix",
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"ifdef": ["_Veloc"]
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},
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{
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"name": "W",
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"link": "_worldMatrix",
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"ifdef": ["_Probes"]
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},
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{
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"name": "probeVolumeCenter",
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"link": "_probeVolumeCenter",
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"ifdef": ["_Probes"]
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},
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{
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"name": "probeVolumeSize",
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"link": "_probeVolumeSize",
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"ifdef": ["_Probes"]
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},
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{
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"name": "probeID",
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"link": "_probeID",
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"ifdef": ["_Probes"]
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},
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{
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"name": "probeStrength",
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"link": "_probeStrength",
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"ifdef": ["_Probes"]
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},
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{
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"name": "probeBlending",
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"link": "_probeBlending",
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"ifdef": ["_Probes"]
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},
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{
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"name": "skinBones",
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"link": "_skinBones",
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"ifdef": ["_Skinning"]
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}
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],
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"vertex_shader": "mesh.vert.glsl",
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"fragment_shader": "mesh.frag.glsl"
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},
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{
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"name": "meshheight",
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"depth_write": true,
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"compare_mode": "less",
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"cull_mode": "clockwise",
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"links": [
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{
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"name": "WVP",
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"link": "_worldViewProjectionMatrix"
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},
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{
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"name": "N",
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"link": "_normalMatrix"
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},
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{
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"name": "P",
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"link": "_projectionMatrix",
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"ifdef": ["_Billboard"]
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},
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{
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"name": "WV",
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"link": "_worldViewMatrix",
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"ifdef": ["_Billboard"]
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},
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{
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"name": "prevWVP",
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"link": "_prevWorldViewProjectionMatrix",
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"ifdef": ["_Veloc"]
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},
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{
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"name": "W",
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"link": "_worldMatrix",
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"ifdef": ["_Probes"]
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},
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{
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"name": "probeVolumeCenter",
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"link": "_probeVolumeCenter",
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"ifdef": ["_Probes"]
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},
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{
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"name": "probeVolumeSize",
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"link": "_probeVolumeSize",
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"ifdef": ["_Probes"]
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},
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{
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"name": "probeID",
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"link": "_probeID",
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"ifdef": ["_Probes"]
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},
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{
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"name": "probeStrength",
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"link": "_probeStrength",
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"ifdef": ["_Probes"]
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},
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{
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"name": "probeBlending",
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"link": "_probeBlending",
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"ifdef": ["_Probes"]
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},
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{
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"name": "skinBones",
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"link": "_skinBones",
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"ifdef": ["_Skinning"]
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}
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],
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"vertex_shader": "meshheight.vert.glsl",
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"fragment_shader": "meshheight.frag.glsl",
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"fragment_shader_path": "mesh.frag.glsl",
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"tesscontrol_shader": "meshheight.tesc.glsl",
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"tesseval_shader": "meshheight.tese.glsl"
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},
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{
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"name": "overlay",
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"depth_write": true,
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"compare_mode": "less",
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"cull_mode": "clockwise",
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"links": [
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{
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"name": "W",
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"link": "_worldMatrix"
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},
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{
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"name": "N",
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"link": "_normalMatrix"
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},
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{
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"name": "V",
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"link": "_viewMatrix"
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},
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{
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"name": "P",
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"link": "_projectionMatrix"
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},
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{
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"name": "LWVP",
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"link": "_lampWorldViewProjectionMatrix"
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},
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{
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"name": "lightDir",
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"link": "_lampDirection"
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},
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{
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"name": "lightColor",
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"link": "_lampColor"
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},
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{
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"name": "eye",
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"link": "_cameraPosition"
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},
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{
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"name": "skinBones",
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"link": "_skinBones",
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"ifdef": ["_Skinning"]
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},
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{
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"name": "shirr",
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"link": "_envmapIrradiance"
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},
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{
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"name": "senvmapRadiance",
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"link": "_envmapRadiance",
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"ifdef": ["_Rad"]
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},
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{
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"name": "envmapNumMipmaps",
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"link": "_envmapNumMipmaps",
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"ifdef": ["_Rad"]
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},
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{
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"name": "senvmapBrdf",
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"link": "_envmapBrdf",
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"ifdef": ["_Rad"]
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},
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{
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"name": "envmapStrength",
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"link": "_envmapStrength"
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},
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{
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"name": "sltcMat",
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"link": "_ltcMat",
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"ifdef": ["_PolyLight"]
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},
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{
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"name": "sltcMag",
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"link": "_ltcMag",
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"ifdef": ["_PolyLight"]
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}
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],
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"vertex_shader": "overlay.vert.glsl",
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"vertex_shader_path": "../include/overlay.vert.glsl",
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"fragment_shader": "overlay.frag.glsl",
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"fragment_shader_path": "../include/overlay.frag.glsl"
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},
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{
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"name": "shadowmap",
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"depth_write": true,
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"compare_mode": "less_equal",
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"cull_mode": "clockwise",
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"links": [
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{
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"name": "LWVP",
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"link": "_lampWorldViewProjectionMatrix"
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},
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{
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"name": "skinBones",
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"link": "_skinBones",
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"ifdef": ["_Skinning"]
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}
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],
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"vertex_shader": "shadowmap.vert.glsl",
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"vertex_shader_path": "../include/shadowmap.vert.glsl",
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"fragment_shader": "shadowmap.frag.glsl",
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"fragment_shader_path": "../include/shadowmap.frag.glsl"
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},
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{
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"name": "shadowmapheight",
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"depth_write": true,
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"compare_mode": "less_equal",
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"cull_mode": "clockwise",
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"links": [
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{
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"name": "LWVP",
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"link": "_lampWorldViewProjectionMatrix"
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},
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{
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"name": "skinBones",
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"link": "_skinBones",
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"ifdef": ["_Skinning"]
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}
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],
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"vertex_shader": "shadowmapheight.vert.glsl",
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"vertex_shader_path": "../include/shadowmapheight.vert.glsl",
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"fragment_shader": "shadowmapheight.frag.glsl",
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"fragment_shader_path": "../include/shadowmap.frag.glsl",
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"tesscontrol_shader": "shadowmapheight.tesc.glsl",
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"tesscontrol_shader_path": "../include/shadowmapheight.tesc.glsl",
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"tesseval_shader": "shadowmapheight.tese.glsl",
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"tesseval_shader_path": "../include/shadowmapheight.tese.glsl"
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},
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{
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"name": "decals",
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"depth_write": false,
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"compare_mode": "less",
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"cull_mode": "clockwise",
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"blend_source": "source_alpha",
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"blend_destination": "inverse_source_alpha",
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"blend_operation": "add",
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"color_write_alpha": false,
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"links": [
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{
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"name": "W",
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"link": "_worldMatrix"
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},
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{
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"name": "VP",
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"link": "_viewProjectionMatrix"
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},
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{
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"name": "invVP",
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"link": "_inverseViewProjectionMatrix"
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},
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{
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"name": "invW",
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"link": "_inverseWorldMatrix"
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},
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{
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"name": "V",
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"link": "_viewMatrix"
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},
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{
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"name": "screenSize",
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"link": "_screenSize",
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"ifdef": ["_Disabled"]
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},
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{
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"name": "uid",
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"link": "_uid",
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"ifdef": ["_RampID"]
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}
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],
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"texture_params": [],
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"vertex_shader": "decals.vert.glsl",
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"fragment_shader": "decals.frag.glsl"
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},
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{
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"name": "translucent",
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"depth_write": false,
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"compare_mode": "less",
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"cull_mode": "clockwise",
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"blend_source": "blend_one",
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"blend_destination": "blend_one",
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"blend_operation": "add",
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"alpha_blend_source": "blend_zero",
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"alpha_blend_destination": "inverse_source_alpha",
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"alpha_blend_operation": "add",
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"links": [
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{
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"name": "W",
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"link": "_worldMatrix"
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},
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{
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"name": "N",
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"link": "_normalMatrix"
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},
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{
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"name": "V",
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"link": "_viewMatrix"
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},
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{
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"name": "P",
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"link": "_projectionMatrix"
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},
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{
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"name": "LWVP",
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"link": "_lampWorldViewProjectionMatrix",
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"ifndef": "_NoShadows"
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},
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{
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"name": "shadowsBias",
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"link": "_lampShadowsBias",
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"ifndef": "_NoShadows"
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},
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{
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"name": "lightPos",
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"link": "_lampPosition"
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},
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{
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"name": "lightDir",
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"link": "_lampDirection"
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},
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{
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"name": "lightColor",
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"link": "_lampColor"
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},
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{
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"name": "spotlightCutoff",
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"link": "_spotlampCutoff"
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},
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{
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"name": "spotlightExponent",
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"link": "_spotlampExponent"
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},
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{
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"name": "lightType",
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"link": "_lampType"
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},
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{
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"name": "eye",
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"link": "_cameraPosition"
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},
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{
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"name": "skinBones",
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"link": "_skinBones",
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"ifdef": ["_Skinning"]
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},
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{
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"name": "lightPos",
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"link": "_lampPosition"
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},
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{
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"name": "lightColor",
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"link": "_lampColor"
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},
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{
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"name": "shirr",
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"link": "_envmapIrradiance"
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},
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{
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"name": "senvmapRadiance",
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"link": "_envmapRadiance",
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"ifdef": ["_Rad"]
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},
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{
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"name": "envmapNumMipmaps",
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"link": "_envmapNumMipmaps",
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"ifdef": ["_Rad"]
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},
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{
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"name": "senvmapBrdf",
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"link": "_envmapBrdf",
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"ifdef": ["_Rad"]
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},
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{
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"name": "envmapStrength",
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"link": "_envmapStrength"
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}
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],
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"texture_params": [],
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"vertex_shader": "translucent.vert.glsl",
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"vertex_shader_path": "../include/translucent.vert.glsl",
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"fragment_shader": "translucent.frag.glsl",
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"fragment_shader_path": "../include/translucent.frag.glsl"
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},
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{
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"name": "voxel",
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"depth_write": false,
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"compare_mode": "always",
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"cull_mode": "none",
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"links": [
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{
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"name": "W",
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"link": "_worldMatrix"
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},
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{
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"name": "LWVP",
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"link": "_lampWorldViewProjectionMatrix"
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},
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{
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"name": "PX",
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"link": "_projectionXMatrix"
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},
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{
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"name": "PY",
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"link": "_projectionYMatrix"
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},
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{
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"name": "PZ",
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"link": "_projectionZMatrix"
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}
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],
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"texture_params": [],
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"vertex_shader": "voxel.vert.glsl",
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"vertex_shader_path": "../include/voxel.vert.glsl",
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"fragment_shader": "voxel.frag.glsl",
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"fragment_shader_path": "../include/voxel.frag.glsl",
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"geometry_shader": "voxel.geom.glsl",
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"geometry_shader_path": "../include/voxel.geom.glsl"
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}
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]
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}
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