armory/blender/arm/logicnode/input_gamepad_coords.py
2020-08-07 14:00:46 -03:00

22 lines
781 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class GamepadCoordsNode(Node, ArmLogicTreeNode):
'''Gamepad coords node'''
bl_idname = 'LNGamepadCoordsNode'
bl_label = 'Gamepad Coords'
bl_icon = 'NONE'
def init(self, context):
self.outputs.new('NodeSocketVector', 'Left Stick')
self.outputs.new('NodeSocketVector', 'Right Stick')
self.outputs.new('NodeSocketVector', 'Left Movement')
self.outputs.new('NodeSocketVector', 'Right Movement')
self.outputs.new('NodeSocketFloat', 'Left Trigger')
self.outputs.new('NodeSocketFloat', 'Right Trigger')
self.inputs.new('NodeSocketInt', 'Gamepad')
add_node(GamepadCoordsNode, category='Input')