armory/Sources/armory/logicnode/QuaternionNode.hx
2017-11-20 15:16:52 +01:00

32 lines
695 B
Haxe

package armory.logicnode;
import iron.math.Quat;
class QuaternionNode extends LogicNode {
var value = new Quat();
public function new(tree:LogicTree, x:Null<Float> = null, y:Null<Float> = null, z:Null<Float> = null, w:Null<Float> = null) {
super(tree);
if (x != null) {
addInput(new FloatNode(tree, x), 0);
addInput(new FloatNode(tree, y), 0);
addInput(new FloatNode(tree, z), 0);
addInput(new FloatNode(tree, w), 0);
}
}
override function get(from:Int):Dynamic {
value.x = inputs[0].get();
value.y = inputs[1].get();
value.z = inputs[2].get();
value.w = inputs[3].get();
return value;
}
override function set(value:Dynamic) {
this.value = value;
}
}