armory/Sources/armory/logicnode/ScaleObjectNode.hx
2018-10-22 10:10:33 +02:00

31 lines
611 B
Haxe

package armory.logicnode;
import iron.object.Object;
import iron.math.Mat4;
import iron.math.Vec4;
import armory.trait.physics.RigidBody;
class ScaleObjectNode extends LogicNode {
public function new(tree:LogicTree) {
super(tree);
}
override function run(from:Int) {
var object:Object = inputs[1].get();
var vec:Vec4 = inputs[2].get();
if (object == null || vec == null) return;
object.transform.scale.add(vec);
object.transform.buildMatrix();
#if arm_physics
var rigidBody = object.getTrait(RigidBody);
if (rigidBody != null) rigidBody.syncTransform();
#end
runOutput(0);
}
}