armory/blender
2016-05-27 01:12:21 +02:00
..
data Update render pipelines data. 2016-04-20 23:11:25 +02:00
lib Color ramp, decals, shader compiler work. 2016-05-19 22:22:41 +02:00
__init__.py Begin refactoring 2015-10-30 13:23:09 +01:00
armory.py Preliminary weighted blended OIT. 2016-05-27 01:12:21 +02:00
LICENSE Begin refactoring 2015-10-30 13:23:09 +01:00
nodes_logic.py Load resources from blend file 2016-02-08 12:03:20 +01:00
nodes_material.py Preliminary weighted blended OIT. 2016-05-27 01:12:21 +02:00
nodes_pipeline.py Preliminary weighted blended OIT. 2016-05-27 01:12:21 +02:00
nodes_world.py Improved material parsing and pipeline nodes. 2016-05-25 00:13:44 +02:00
path_tracer.py Basic path-trace renderer pipeline. 2016-03-17 19:29:53 +01:00
project.py Color ramp, decals, shader compiler work. 2016-05-19 22:22:41 +02:00
props.py Preliminary weighted blended OIT. 2016-05-27 01:12:21 +02:00
traits.py Trait parameters UI 2016-01-28 12:32:05 +01:00
traits_animation.py Python clean up 2015-12-07 20:04:23 +01:00
traits_params.py Trait parameters UI 2016-01-28 12:32:05 +01:00
write_data.py Improved material parsing and pipeline nodes. 2016-05-25 00:13:44 +02:00