armory/blender
2016-10-17 02:29:37 +02:00
..
data Reusing shader code. 2016-10-17 00:02:51 +02:00
lib Reusing shader code. 2016-10-17 00:02:51 +02:00
__init__.py Begin refactoring 2015-10-30 13:23:09 +01:00
assets.py Reusing shader code. 2016-10-17 00:02:51 +02:00
exporter.py Reusing shader code. 2016-10-17 00:02:51 +02:00
LICENSE Begin refactoring 2015-10-30 13:23:09 +01:00
make.py Reuse shader code. 2016-10-17 02:29:37 +02:00
make_compositor.py Essential tessellated displacement shaders. 2016-09-28 00:00:59 +02:00
make_logic.py Reusing shader code. 2016-10-17 00:02:51 +02:00
make_material.py Support compressed assets. 2016-10-15 12:17:33 +02:00
make_renderpath.py Reusing shader code. 2016-10-17 00:02:51 +02:00
make_world.py Reusing shader code. 2016-10-17 00:02:51 +02:00
nodes_logic.py Essential tessellated displacement shaders. 2016-09-28 00:00:59 +02:00
nodes_renderpath.py Support compressed assets. 2016-10-15 12:17:33 +02:00
path_tracer.py Cleaning up. 2016-10-12 17:52:27 +02:00
props.py Reusing shader code. 2016-10-17 00:02:51 +02:00
props_traits.py Reusing shader code. 2016-10-17 00:02:51 +02:00
props_traits_action.py Prop descriptions. 2016-09-23 00:34:42 +02:00
props_traits_clip.py Prop descriptions. 2016-09-23 00:34:42 +02:00
props_traits_params.py Prop descriptions. 2016-09-23 00:34:42 +02:00
space_armory.py Prop descriptions. 2016-09-23 00:34:42 +02:00
start.py Prop descriptions. 2016-09-23 00:34:42 +02:00
utils.py Reusing shader code. 2016-10-17 00:02:51 +02:00
write_data.py Reusing shader code. 2016-10-17 00:02:51 +02:00
write_probes.py Cleaning up. 2016-10-12 17:52:27 +02:00