Consitency updates between C# and VB repos.

Updated the README.md files for consitency between the C# and VB repos.
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Scott Dorman 2017-02-01 16:12:01 -05:00
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Welcome to the official repo for C# language design.
* Full Language Specification: [Markdown](spec)
* List of [Active](proposals), [Adopted](proposals/adopted), and [Rejected](proposals/rejected) proposals can be found in the [proposals folder](proposals).
* Archives of mailing lists discussions can be found [here](http://lists.dot.net/pipermail/vblang/).
* Archives of notes from design meetings, etc., can be found in the [notes folder](notes).
## Design Process
C# is designed by the C# Language Design Team (LDT).
***Design ideas*** should be posed and discussed on the [csharplang](https://lists.dot.net/mailman/listinfo/csharplang) mailing list. *They should not be opened as issues in this repo.* Ideas that the LDT feel could potentially make it into the language should be turned into proposals in this repo, either by members of the LDT or by community members by invitation from the LDT.
1. To submit, support, and discuss ideas please subscribe to the [language design mailing list](https://lists.dot.net/mailman/listinfo/csharplang).
***Proposals*** live in the [proposals](proposals) folder. The lifetime of a proposal is described in [proposals/README.md](proposals/README.md).
2. Ideas that the LDT feel could potentially make it into the language should be turned into [proposals](proposals), based on this [template](proposals/proposal-template.md), either by members of the LDT or by community members by invitation from the LDT. The lifetime of a proposal is described in [proposals/README.md](proposals/README.md). A good proposal should:
* Fit with the general theme and aesthetic of the language.
* Not introduce subtly alternate syntax for existing features.
* Add a lot of value for a clear set of users.
* Not add significantly to the complexity of the language, especially for new users.
***Language Design Meetings*** (LDMs) are held by the LDT and occasional invited guests, and are documented in Design Meeting Notes in the [meetings](meetings) folder, organized in folders by year. The lifetime of a design meeting note is described in [meetings/README.md](meetings/README.md). LDMs are where decisions about future C# versions are made, including which proposals do work on, how to evolve the proposals, and whether and when to adopt them.
3. A prototype owner (who may or may not be proposal owner) should implement a prototype in their own fork of the [Roslyn repo](https://github.com/dotnet/roslyn) and share it with the design team and community for feedback. A prototype must meet the following bar:
* Parsing (if applicable) should be resilient to experimentation--typing should not cause crashes.
* Include minimal tests demonstrating the feature at work end-to-end.
* Include minimal IDE support (keyword coloring, formatting, completion).
4. Once a prototype has proven out the proposal and the proposal has been _approved-in-principle_ by the design team, a feature owner (who may or may not be proposal or prototype owner(s)) implemented in a feature branch of the [Roslyn repo](https://github.com/dotnet/roslyn). The bar for implementation quality can be found [here](https://github.com/dotnet/roslyn).
5. Design changes during the proposal or feature implementation phase should be fed back into the original proposal as a PR describing the nature of the change and the rationale.
6. A PR should be submitted amending the formal language specification with the new feature or behavior.
7. Once a feature is implemented and merged into shipping branch of Roslyn and the appropriate changes merged into the language specification, the proposal should be archived under a folder corresponding to the version of the language in which it was included, e.g. [C# 7.1 proposals](proposals/csharp-7.1)). Rejected proposals are archived under the [rejected folder](proposals/rejected).
## Language Design Meetings
Language Design Meetings (LDMs) are held by the LDT and occasional invited guests, and are documented in Design Meeting Notes in the [meetings](meetings) folder, organized in folders by year. The lifetime of a design meeting note is described in [meetings/README.md](meetings/README.md). LDMs are where decisions about future C# versions are made, including which proposals do work on, how to evolve the proposals, and whether and when to adopt them.
## Language Specification
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The reference implementation of the C# language can be found in the [Roslyn repository](https://github.com/dotnet/roslyn). Until recently, that was also where language design artifacts were tracked. Please allow a little time as we move over active proposals.
**DISCLAIMER**: An active proposal is under active consideration for inclusion into a future version of the C# programming language but is not in any way guaranteed to ultimately be included in the next or any version of the language. A proposal may be postponed or rejected at any time during any phase of the above process based on feedback from the design team, community, code reviewers, or testing.

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Language proposals are living documents describing the current thinking about a give language feature.
Proposals can be either *active*, *inactive*, *rejected* or *done*. *Active* proposals are stored directly in the proposals folder, *inactive* and *rejected* proposals are stored in the [inactive](https://github.com/dotnet/csharplang/tree/master/proposals/inactive) and [rejected](https://github.com/dotnet/csharplang/tree/master/proposals/rejected) subfolders, and *done* proposals are archived in a folder corresponding to the language version they are part of.
Proposals can be either *active*, *inactive*, *rejected* or *done*. *Active* proposals are stored directly in the proposals folder, *inactive* and *rejected* proposals are stored in the [inactive](proposals/inactive) and [rejected](proposals/rejected) subfolders, and *done* proposals are archived in a folder corresponding to the language version they are part of.
## Lifetime of a proposal