Litecoin: Fix zeitgeist2 attack thanks to Lolcust and ArtForz. This fixes an issue where a 51% attack can change difficulty at will. Go back the full period unless it's the first retarget after genesis.
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@ -51,8 +51,14 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHead
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return pindexLast->nBits;
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}
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// Litecoin: This fixes an issue where a 51% attack can change difficulty at will.
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// Go back the full period unless it's the first retarget after genesis. Code courtesy of Art Forz
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int blockstogoback = params.DifficultyAdjustmentInterval()-1;
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if ((pindexLast->nHeight+1) != params.DifficultyAdjustmentInterval())
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blockstogoback = params.DifficultyAdjustmentInterval();
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// Go back by what we want to be 14 days worth of blocks
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int nHeightFirst = pindexLast->nHeight - (params.DifficultyAdjustmentInterval()-1);
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int nHeightFirst = pindexLast->nHeight - blockstogoback;
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assert(nHeightFirst >= 0);
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const CBlockIndex* pindexFirst = pindexLast->GetAncestor(nHeightFirst);
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assert(pindexFirst);
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