diff --git a/src/pow.cpp b/src/pow.cpp index 220dcba63..09e38cef0 100644 --- a/src/pow.cpp +++ b/src/pow.cpp @@ -55,9 +55,9 @@ unsigned int GetNextWorkRequired(const CBlockIndex* pindexLast, const CBlockHead // Litecoin: This fixes an issue where a 51% attack can change difficulty at will. // Go back the full period unless it's the first retarget after genesis. Code courtesy of Art Forz - int blockstogoback = params.DifficultyAdjustmentInterval()-1; - if ((pindexLast->nHeight+1) != params.DifficultyAdjustmentInterval()) - blockstogoback = params.DifficultyAdjustmentInterval(); + int blockstogoback = difficultyAdjustmentInterval-1; + if ((pindexLast->nHeight+1) != difficultyAdjustmentInterval) + blockstogoback = difficultyAdjustmentInterval; // Go back by what we want to be 14 days worth of blocks int nHeightFirst = pindexLast->nHeight - blockstogoback;