[squashme] simplify SetupEnvironment() (by dexX7)

This commit is contained in:
Jonas Schnelli 2015-05-02 10:10:31 +02:00
parent b3ffcdf916
commit 3da7849007

View file

@ -726,21 +726,21 @@ void RenameThread(const char* name)
void SetupEnvironment()
{
std::locale loc("C");
// On most POSIX systems (e.g. Linux, but not BSD) the environment's locale
// may be invalid, in which case the "C" locale is used as fallback.
#if !defined(WIN32) && !defined(MAC_OSX) && !defined(__FreeBSD__) && !defined(__OpenBSD__)
try {
loc = std::locale(""); // Raises a runtime error if current locale is invalid
std::locale(""); // Raises a runtime error if current locale is invalid
} catch (const std::runtime_error&) {
setenv("LC_ALL", "C", 1);
}
#endif
// The path locale is lazy initialized and to avoid deinitialization errors
// The path locale is lazy initialized and to avoid deinitialization errors
// in multithreading environments, it is set explicitly by the main thread.
#if !defined(WIN32)
// A dummy locale is used to extract the internal default locale, used by
// boost::filesystem::path, which is then used to explicitly imbue the path.
std::locale loc = boost::filesystem::path::imbue(std::locale::classic());
boost::filesystem::path::imbue(loc);
#endif
}
void SetThreadPriority(int nPriority)