validation: use std::chrono in CChainState::FlushStateToDisk()

This commit is contained in:
fanquake 2020-05-28 15:00:19 +08:00
parent 55b4c65bd1
commit 47be28c8bc
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@ -71,10 +71,10 @@ static const unsigned int MAX_DISCONNECTED_TX_POOL_SIZE = 20000;
static const unsigned int BLOCKFILE_CHUNK_SIZE = 0x1000000; // 16 MiB
/** The pre-allocation chunk size for rev?????.dat files (since 0.8) */
static const unsigned int UNDOFILE_CHUNK_SIZE = 0x100000; // 1 MiB
/** Time to wait (in seconds) between writing blocks/block index to disk. */
static const unsigned int DATABASE_WRITE_INTERVAL = 60 * 60;
/** Time to wait (in seconds) between flushing chainstate to disk. */
static const unsigned int DATABASE_FLUSH_INTERVAL = 24 * 60 * 60;
/** Time to wait between writing blocks/block index to disk. */
static constexpr std::chrono::hours DATABASE_WRITE_INTERVAL{1};
/** Time to wait between flushing chainstate to disk. */
static constexpr std::chrono::hours DATABASE_FLUSH_INTERVAL{24};
/** Maximum age of our tip in seconds for us to be considered current for fee estimation */
static const int64_t MAX_FEE_ESTIMATION_TIP_AGE = 3 * 60 * 60;
@ -2264,8 +2264,8 @@ bool CChainState::FlushStateToDisk(
{
LOCK(cs_main);
assert(this->CanFlushToDisk());
static int64_t nLastWrite = 0;
static int64_t nLastFlush = 0;
static std::chrono::microseconds nLastWrite{0};
static std::chrono::microseconds nLastFlush{0};
std::set<int> setFilesToPrune;
bool full_flush_completed = false;
@ -2297,12 +2297,12 @@ bool CChainState::FlushStateToDisk(
}
}
}
int64_t nNow = GetTimeMicros();
const auto nNow = GetTime<std::chrono::microseconds>();
// Avoid writing/flushing immediately after startup.
if (nLastWrite == 0) {
if (nLastWrite.count() == 0) {
nLastWrite = nNow;
}
if (nLastFlush == 0) {
if (nLastFlush.count() == 0) {
nLastFlush = nNow;
}
// The cache is large and we're within 10% and 10 MiB of the limit, but we have time now (not in the middle of a block processing).
@ -2310,9 +2310,9 @@ bool CChainState::FlushStateToDisk(
// The cache is over the limit, we have to write now.
bool fCacheCritical = mode == FlushStateMode::IF_NEEDED && cache_state >= CoinsCacheSizeState::CRITICAL;
// It's been a while since we wrote the block index to disk. Do this frequently, so we don't need to redownload after a crash.
bool fPeriodicWrite = mode == FlushStateMode::PERIODIC && nNow > nLastWrite + (int64_t)DATABASE_WRITE_INTERVAL * 1000000;
bool fPeriodicWrite = mode == FlushStateMode::PERIODIC && nNow > nLastWrite + DATABASE_WRITE_INTERVAL;
// It's been very long since we flushed the cache. Do this infrequently, to optimize cache usage.
bool fPeriodicFlush = mode == FlushStateMode::PERIODIC && nNow > nLastFlush + (int64_t)DATABASE_FLUSH_INTERVAL * 1000000;
bool fPeriodicFlush = mode == FlushStateMode::PERIODIC && nNow > nLastFlush + DATABASE_FLUSH_INTERVAL;
// Combine all conditions that result in a full cache flush.
fDoFullFlush = (mode == FlushStateMode::ALWAYS) || fCacheLarge || fCacheCritical || fPeriodicFlush || fFlushForPrune;
// Write blocks and block index to disk.