[net, trivial] explicitly use std::string for FindNode

- in OpenNetworkConnection we have a FindNode call, which gets a const
  char*, wheras we only have defined a FindNode for std::string
This commit is contained in:
Philip Kaufmann 2015-05-31 15:44:22 +02:00
parent b679a6b403
commit 49b22928ee

View file

@ -1363,7 +1363,7 @@ bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOu
FindNode((CNetAddr)addrConnect) || CNode::IsBanned(addrConnect) ||
FindNode(addrConnect.ToStringIPPort()))
return false;
} else if (FindNode(pszDest))
} else if (FindNode(std::string(pszDest)))
return false;
CNode* pnode = ConnectNode(addrConnect, pszDest);
@ -1385,7 +1385,7 @@ void ThreadMessageHandler()
{
boost::mutex condition_mutex;
boost::unique_lock<boost::mutex> lock(condition_mutex);
SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL);
while (true)
{