[refactor] Replace global int nScriptCheckThreads with bool

The global nScriptCheckThreads int is confusing and is only needed for
its int-ness in AppInitMain. Move all `-par` parsing logic there and
replace the int nScriptCheckThreads with a bool
g_parallel_script_checks.

Also tidy up logic and improve comments.
This commit is contained in:
John Newbery 2019-11-02 17:14:38 -04:00
parent d9957623b4
commit 5506ecfe7a
4 changed files with 32 additions and 20 deletions

View file

@ -1061,15 +1061,6 @@ bool AppInitParameterInteraction()
incrementalRelayFee = CFeeRate(n);
}
// -par=0 means autodetect, but nScriptCheckThreads==0 means no concurrency
nScriptCheckThreads = gArgs.GetArg("-par", DEFAULT_SCRIPTCHECK_THREADS);
if (nScriptCheckThreads <= 0)
nScriptCheckThreads += GetNumCores();
if (nScriptCheckThreads <= 1)
nScriptCheckThreads = 0;
else if (nScriptCheckThreads > MAX_SCRIPTCHECK_THREADS)
nScriptCheckThreads = MAX_SCRIPTCHECK_THREADS;
// block pruning; get the amount of disk space (in MiB) to allot for block & undo files
int64_t nPruneArg = gArgs.GetArg("-prune", 0);
if (nPruneArg < 0) {
@ -1256,10 +1247,25 @@ bool AppInitMain(NodeContext& node)
InitSignatureCache();
InitScriptExecutionCache();
LogPrintf("Script verification uses %d additional threads\n", std::max(nScriptCheckThreads - 1, 0));
if (nScriptCheckThreads) {
for (int i=0; i<nScriptCheckThreads-1; i++)
int script_threads = gArgs.GetArg("-par", DEFAULT_SCRIPTCHECK_THREADS);
if (script_threads <= 0) {
// -par=0 means autodetect (number of cores - 1 script threads)
// -par=-n means "leave n cores free" (number of cores - n - 1 script threads)
script_threads += GetNumCores();
}
// Subtract 1 because the main thread counts towards the par threads
script_threads = std::max(script_threads - 1, 0);
// Number of script-checking threads <= MAX_SCRIPTCHECK_THREADS
script_threads = std::min(script_threads, MAX_SCRIPTCHECK_THREADS);
LogPrintf("Script verification uses %d additional threads\n", script_threads);
if (script_threads >= 1) {
g_parallel_script_checks = true;
for (int i = 0; i < script_threads; ++i) {
threadGroup.create_thread([i]() { return ThreadScriptCheck(i); });
}
}
// Start the lightweight task scheduler thread

View file

@ -102,9 +102,12 @@ TestingSetup::TestingSetup(const std::string& chainName) : BasicTestingSetup(cha
throw std::runtime_error(strprintf("ActivateBestChain failed. (%s)", FormatStateMessage(state)));
}
nScriptCheckThreads = 3;
for (int i = 0; i < nScriptCheckThreads - 1; i++)
// Start script-checking threads. Set g_parallel_script_checks to true so they are used.
constexpr int script_check_threads = 2;
for (int i = 0; i < script_check_threads; ++i) {
threadGroup.create_thread([i]() { return ThreadScriptCheck(i); });
}
g_parallel_script_checks = true;
m_node.banman = MakeUnique<BanMan>(GetDataDir() / "banlist.dat", nullptr, DEFAULT_MISBEHAVING_BANTIME);
m_node.connman = MakeUnique<CConnman>(0x1337, 0x1337); // Deterministic randomness for tests.

View file

@ -107,7 +107,7 @@ CBlockIndex *pindexBestHeader = nullptr;
Mutex g_best_block_mutex;
std::condition_variable g_best_block_cv;
uint256 g_best_block;
int nScriptCheckThreads = 0;
bool g_parallel_script_checks{false};
std::atomic_bool fImporting(false);
std::atomic_bool fReindex(false);
bool fHavePruned = false;
@ -2069,7 +2069,7 @@ bool CChainState::ConnectBlock(const CBlock& block, BlockValidationState& state,
CBlockUndo blockundo;
CCheckQueueControl<CScriptCheck> control(fScriptChecks && nScriptCheckThreads ? &scriptcheckqueue : nullptr);
CCheckQueueControl<CScriptCheck> control(fScriptChecks && g_parallel_script_checks ? &scriptcheckqueue : nullptr);
std::vector<int> prevheights;
CAmount nFees = 0;
@ -2130,7 +2130,7 @@ bool CChainState::ConnectBlock(const CBlock& block, BlockValidationState& state,
std::vector<CScriptCheck> vChecks;
bool fCacheResults = fJustCheck; /* Don't cache results if we're actually connecting blocks (still consult the cache, though) */
TxValidationState tx_state;
if (fScriptChecks && !CheckInputs(tx, tx_state, view, flags, fCacheResults, fCacheResults, txdata[i], nScriptCheckThreads ? &vChecks : nullptr)) {
if (fScriptChecks && !CheckInputs(tx, tx_state, view, flags, fCacheResults, fCacheResults, txdata[i], g_parallel_script_checks ? &vChecks : nullptr)) {
// Any transaction validation failure in ConnectBlock is a block consensus failure
state.Invalid(BlockValidationResult::BLOCK_CONSENSUS,
tx_state.GetRejectReason(), tx_state.GetDebugMessage());

View file

@ -76,8 +76,8 @@ static const unsigned int BLOCKFILE_CHUNK_SIZE = 0x1000000; // 16 MiB
/** The pre-allocation chunk size for rev?????.dat files (since 0.8) */
static const unsigned int UNDOFILE_CHUNK_SIZE = 0x100000; // 1 MiB
/** Maximum number of script-checking threads allowed */
static const int MAX_SCRIPTCHECK_THREADS = 16;
/** Maximum number of dedicated script-checking threads allowed */
static const int MAX_SCRIPTCHECK_THREADS = 15;
/** -par default (number of script-checking threads, 0 = auto) */
static const int DEFAULT_SCRIPTCHECK_THREADS = 0;
/** Number of blocks that can be requested at any given time from a single peer. */
@ -146,7 +146,10 @@ extern std::condition_variable g_best_block_cv;
extern uint256 g_best_block;
extern std::atomic_bool fImporting;
extern std::atomic_bool fReindex;
extern int nScriptCheckThreads;
/** Whether there are dedicated script-checking threads running.
* False indicates all script checking is done on the main threadMessageHandler thread.
*/
extern bool g_parallel_script_checks;
extern bool fRequireStandard;
extern bool fCheckBlockIndex;
extern bool fCheckpointsEnabled;