p2p: Fix off-by-one error in fetching address loop

This is a move-only commit.
This commit is contained in:
Hennadii Stepanov 2020-09-12 18:17:49 +03:00
parent 4170b46544
commit 5543c7ab28
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@ -1962,6 +1962,13 @@ void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
int nTries = 0;
while (!interruptNet)
{
// If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
// stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
// already-connected network ranges, ...) before trying new addrman addresses.
nTries++;
if (nTries > 100)
break;
CAddrInfo addr = addrman.SelectTriedCollision();
// SelectTriedCollision returns an invalid address if it is empty.
@ -1979,13 +1986,6 @@ void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
break;
}
// If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
// stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
// already-connected network ranges, ...) before trying new addrman addresses.
nTries++;
if (nTries > 100)
break;
if (!IsReachable(addr))
continue;