Add an interface to get the queue depth out of CValidationInterface

This commit is contained in:
Matt Corallo 2017-12-04 18:31:36 -05:00
parent a99b76f269
commit 5a933cefcc
4 changed files with 14 additions and 0 deletions

View file

@ -206,3 +206,8 @@ void SingleThreadedSchedulerClient::EmptyQueue() {
should_continue = !m_callbacks_pending.empty();
}
}
size_t SingleThreadedSchedulerClient::CallbacksPending() {
LOCK(m_cs_callbacks_pending);
return m_callbacks_pending.size();
}

View file

@ -108,6 +108,8 @@ public:
// Processes all remaining queue members on the calling thread, blocking until queue is empty
// Must be called after the CScheduler has no remaining processing threads!
void EmptyQueue();
size_t CallbacksPending();
};
#endif

View file

@ -54,6 +54,11 @@ void CMainSignals::FlushBackgroundCallbacks() {
}
}
size_t CMainSignals::CallbacksPending() {
if (!m_internals) return 0;
return m_internals->m_schedulerClient.CallbacksPending();
}
void CMainSignals::RegisterWithMempoolSignals(CTxMemPool& pool) {
pool.NotifyEntryRemoved.connect(boost::bind(&CMainSignals::MempoolEntryRemoved, this, _1, _2));
}

View file

@ -131,6 +131,8 @@ public:
/** Call any remaining callbacks on the calling thread */
void FlushBackgroundCallbacks();
size_t CallbacksPending();
/** Register with mempool to call TransactionRemovedFromMempool callbacks */
void RegisterWithMempoolSignals(CTxMemPool& pool);
/** Unregister with mempool */