diff --git a/src/validation.cpp b/src/validation.cpp index 37082d3b0..0951b3cf9 100644 --- a/src/validation.cpp +++ b/src/validation.cpp @@ -1998,9 +1998,13 @@ bool CChainState::ConnectBlock(const CBlock& block, CValidationState& state, CBl { std::vector vChecks; bool fCacheResults = fJustCheck; /* Don't cache results if we're actually connecting blocks (still consult the cache, though) */ - if (!CheckInputs(tx, state, view, fScriptChecks, flags, fCacheResults, fCacheResults, txdata[i], nScriptCheckThreads ? &vChecks : nullptr)) + if (!CheckInputs(tx, state, view, fScriptChecks, flags, fCacheResults, fCacheResults, txdata[i], nScriptCheckThreads ? &vChecks : nullptr)) { + // With parallel script checks, we always set DoS to 100; do + // that here as well for simplicity (for now). + state.DoS(100, false, state.GetRejectCode(), state.GetRejectReason(), state.CorruptionPossible(), state.GetDebugMessage()); return error("ConnectBlock(): CheckInputs on %s failed with %s", tx.GetHash().ToString(), FormatStateMessage(state)); + } control.Add(vChecks); }