refactor: Rework asmap Interpret to avoid ptrdiff_t
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@ -93,7 +93,8 @@ uint32_t Interpret(const std::vector<bool> &asmap, const std::vector<bool> &ip)
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jump = DecodeJump(pos, endpos);
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if (jump == INVALID) break; // Jump offset straddles EOF
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if (bits == 0) break; // No input bits left
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if (jump >= endpos - pos) break; // Jumping past EOF
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if (pos + jump < pos) break; // overflow
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if (pos + jump >= endpos) break; // Jumping past EOF
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if (ip[ip.size() - bits]) {
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pos += jump;
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}
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@ -155,7 +156,8 @@ bool SanityCheckASMap(const std::vector<bool>& asmap, int bits)
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} else if (opcode == Instruction::JUMP) {
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uint32_t jump = DecodeJump(pos, endpos);
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if (jump == INVALID) return false; // Jump offset straddles EOF
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if (jump > endpos - pos) return false; // Jump out of range
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if (pos + jump < pos) return false; // overflow
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if (pos + jump > endpos) return false; // Jump out of range
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if (bits == 0) return false; // Consuming bits past the end of the input
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--bits;
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uint32_t jump_offset = pos - begin + jump;
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